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Spy Character Design

Final approved Spy design and detail.

Final approved Spy design and detail.

Concept board of the approved headpiece, with alternate views.

Concept board of the approved headpiece, with alternate views.

Spy concept sketches to define the look.

Spy concept sketches to define the look.

Concept of the arm-piece display unit.

Concept of the arm-piece display unit.

Here is some design work I did creating a Spy Character for an indie game, along with some of the super quick concepts we did to help define the overall look before moving into the colored production art. The design needed to strike a balance between normal and slightly futuristic spy characteristics to mesh with the narrative of the game. While the final art was all 2D Photoshop work, I used some quickly massed out concepts in SketchUp to generate multiple iterations of headpieces and arm displays for the design team.